En-en adult introduction

Revision as of 14:57, 7 July 2021 by X4resilience (talk | contribs) (use of lower case 'collage' to refer to the english noun)

This phase is about presenting how the three-hour workshop will proceed and creating comfortable and trustful environment for the players. There are no definite rules about the introduction, but there are some important points to cover nonetheless.

Icebreaker

It is recommended to start with an icebreaker, before even presenting the collage. This gives the players the opportunity to get to know each other, while ensuring that everyone gets to speak, not only the facilitators and the most assertive players. Here are a few examples of icebreakers:

  • asking the players to introduce themselves briefly
  • organising an evolutionary rock-paper-scissors game [FR]
  • "if you were an animal, what would you be?"
  • "tell us one beautiful thing you have seen/experienced today"

Presentation of the workshop

To start with, telling the players that they need to connect the cards from causes to consequences is enough. Each card presents a concept that can cause or be caused by another card. If necessary, use two cards as an example.

It is recommended to ask the players not to read the text in the back of the card (or in the caption in Mural) for the first batch, in order for them to fall for the melting sea ice trap and, also, to work together as a team.

Make it clear that collaboration is essential. You can then present the timescale by introducing the different phases of the workshop and the batches of cards.

The facilitator's posture

The facilitator has several responsibilities:

  • Facilitating the workshop
  • Leaving the players think by themselves
  • Encouraging the players to cooperate and correct connections that could be wrong
  • But not being an expert

The origins of the game

Scientific basis

The facilitator should make clear that the game is based on the IPCC reports, which are overwhelmingly accepted by the scientific community. Therefore the content of the game is not open to criticism from a scientific point of view.

The creator

The facilitator should also state that the game was created by Cédric Ringenbach in order to explain climate change to his engineering degree students.

Once the introduction is over, move on to the scientific part.