Adult game: Difference between revisions
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|[[ | |[[En-en_adult_card_33_marine_submersion|Marine Submersion]] | ||
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|[[ | |[[En-en_adult_card_37_famines|Famines]] | ||
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|[[ | |[[En-en_adult_card_38_human_health|Human Health]] | ||
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|[[ | |[[En-en_adult_card_39_climate_refugees|Climate Refugees]] | ||
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|[[ | |[[En-en_adult_card_40_armed_conflicts|Armed Conflicts]] | ||
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Revision as of 22:42, 28 January 2021
Description
The game
Cards
| # | Name | Lot |
|---|---|---|
| 1 | Human activities | 1 |
| 2 | Industry | 2 |
| 3 | Building Usage | 2 |
| 4 | Transportation | 2 |
| 5 | Fossil Fuels | 1 |
| 6 | Deforestation | 2 |
| 7 | CO2 Emissions | 1 |
| 8 | Agriculture | 2 |
| 9 | Other GHGs | 2 |
| 10 | Aerosols | 3 |
| 11 | Concentration of CO2 (ppm) | 2 |
| 12 | Carbon sinks | 2 |
| 13 | Additional Greenhouse Effect | 1 |
| 14 | Energy Budget | 3 |
| 15 | Radiative Forcing | 3 |
| 16 | Melting of glaciers | 3 |
| 17 | Increase in Water Temperature | 3 |
| 18 | Melting of sea ice | 1 |
| 19 | Melting of Ice Sheets | 3 |
| 20 | Disruption Water Cycle | 3 |
| 21 | Temperature Rise | 1 |
| 22 | Sea Level Rise | 1 |
| 23 | Hindered Calcification Process | 4 |
| 24 | Ocean Acidification | 2 |
| 25 | Terrestrial Biodiversity | 4 |
| 26 | River Flooding | 4 |
| 27 | Marine Biodiversity | 4 |
| 28 | Vectors of Disease | 5 |
| 29 | Pteropods and Coccolithophores | 4 |
| 30 | Droughts | 4 |
| 31 | Ressources en eau douce | 5 |
| 32 | Decline Agricultural Yields | 5 |
| 33 | Marine Submersion | 4 |
| 34 | Cyclones | 4 |
| 35 | Incendies | 5 |
| 36 | Canicules | 5 |
| 37 | Famines | 5 |
| 38 | Human Health | 5 |
| 39 | Climate Refugees | 5 |
| 40 | Armed Conflicts | 5 |
| 41 | Permafrost | 5 |
| 42 | Hydrates de méthane | 5 |
Lots
| # | Nom |
|---|---|
| 1 | Lot 1 |
| 2 | Lot 2 |
| 3 | Lot 3 |
| 4 | Lot 4 |
| 5 | Lot 5 |
L'animation
L'animation dure au total trois heures composé de :
- Une introduction de quelques minutes
- Une heure à une heure trente de partie intellectuelle
- Trente minutes de partie créative
- Dix minutes de pitch
- Le reste pour le débrief